Monster Hunter Wilds

Trailers & Screenshots

1 of 21

About This Game

The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.

Monster Hunter Wilds Cover Art

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Companies

  • Developer:

    Capcom

  • Publisher:

    Capcom

Franchise Info

  • Series:

    Monster Hunter

  • Collection:

    Monster Hunter

Release Dates per platform

  • PC (Microsoft Windows):

    Feb 28, 2025

  • PlayStation 5:

    Feb 28, 2025

  • Xbox Series X|S:

    Feb 28, 2025

Age Rating

US & CA
US & CA rating system
JP
JP rating system
DE
DE rating system
KR
KR rating system
BR
BR rating system
AU
AU rating system
EU
EU rating system

Game Engine

  • RE Engine:

    The Reach for the Moon Engine, abbreviated as RE Engine and commonly nicknamed as the "Resident Evil Engine" by fans was created in 2014, during the beginning of the development of Resident Evil 7. The engine is a successor to MT Framework, Capcom's previous engine. Unlike its predecessor the RE Engine includes a variety of new graphical and rendering techniques such as Subsurface Scattering (a shader method used to produce highly realistic human skin), Dynamic shadows, FXAA + TAA, Shadow cache, moreover, rendering techniques include the ability to output 4K Resolution, HDR, a VR specific mode.

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