Unsplash / Anegar GamesVideo game adaptations are all the rage right now, and Chained Together is set to be the next indie hit jumping from the gaming monitor to the big screen.
Players first shackled themselves to one another on June 19, 2024 when Chained Together launched on Steam. It became an overnight sensation, reaching a peak of 94,480 concurrent players on PC mere days later.
Many of the most popular content creators were locked in, figuratively and in some cases, literally, as they jumped and climbed their way out of hell. Up to four players could be linked at any given time, making it all the more difficult to sync up your movements and escape without plummeting back down to the start.
Although it’s limited in terms of narrative, that hasn’t stopped Hollywood from knocking. A feature film based on Chained Together is now moving forward, and here’s an early rundown on what there is to know.
A Chained Together movie is happening
Deadline reported the Chained Together movie being greenlit on November 19, 2025. It’s evidently still early days yet, with no word on story details, casting, or anything of that nature.
What we do have to go off, is a writing duo. Both Cory Todd Hughes and Adrian Speckert are spearheading the project. This team got its start in 2024 with a Sylvester Stallone-led flick called Armor. Armor sits with a 3.6 rating on IMDB.
Together, they followed it up with a film called Under Fire in 2025. That one holds a 4.7 rating on IMDB.
They now have four upcoming projects in the works, with two of those being video game adaptations. Beyond Chained Together, they’re also in pre-production on a film for Finding Frankie, an indie horror game.
Kai Cenat/IShowSpeedExactly how Chained Together may work as a feature film is anyone’s guess for now, but the writing duo is confident “there’s an endless amount of fun to be had with the premise.”
Related
“Chained Together is one of those games that instantly connects with players because of its humor, challenge, and sense of teamwork,” said Speckert and Hughes in a joint statement to Deadline.
“The game’s collaborative nature, the dependency between players chained together, creates a unique foundation for cinematic storytelling. We can’t wait to bring that spirit to life for fans and new audiences alike.”


