Resident Evil 3 is a remake of the original Resident Evil 3: Nemesis released in 1999. It updates the story and gameplay for a modern audience. Like the Resident Evil 2 remake, the game uses over-the-shoulder third person point of view similar to Resident Evil 4 and later installments. Players will spend most of their time playing as Jill Valentine, although on some occasions they will assume the role of Carlos Oliveira, giving him more screen time as a deuteragonist.
Resident Evil 3 is a remake of the original Resident Evil 3: Nemesis released in 1999. It updates the story and gameplay for a modern audience. Like the Resident Evil 2 remake, the game uses over-the-shoulder third person point of view similar to Resident Evil 4 and later installments. Players will spend most of their time playing as Jill Valentine, although on some occasions they will assume the role of Carlos Oliveira, giving him more screen time as a deuteragonist.
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M-TWO, K2
Capcom
Resident Evil
Resident Evil
Apr 03, 2020
Apr 03, 2020
Apr 03, 2020
Jun 13, 2022
Jun 13, 2022
Mar 18, 2025
Mar 18, 2025
The Reach for the Moon Engine, abbreviated as RE Engine and commonly nicknamed as the "Resident Evil Engine" by fans was created in 2014, during the beginning of the development of Resident Evil 7. The engine is a successor to MT Framework, Capcom's previous engine. Unlike its predecessor the RE Engine includes a variety of new graphical and rendering techniques such as Subsurface Scattering (a shader method used to produce highly realistic human skin), Dynamic shadows, FXAA + TAA, Shadow cache, moreover, rendering techniques include the ability to output 4K Resolution, HDR, a VR specific mode.