For the last four years, the team behind Assassin’s Creed IV Black Flag has been crafting a new beginning for the Assassin’s Creed franchise. Set in Ancient Egypt, players will journey to the most mysterious place in history, during a crucial period that will shape the world and give rise to the Assassin’s Brotherhood. Plunged into a living, systemic and majestic open world, players are going to discover vibrant ecosystems, made of diverse and exotic landscapes that will provide them with infinite opportunities of pure exploration, adventures and challenges. Powered by a new fight philosophy, Assassin's Creed Origins embraces a brand new RPG direction where players level up, loot, and choose abilities to shape and customize their very own skilled Assassin as they grow in power and expertise while exploring the entire country of Ancient Egypt.
For the last four years, the team behind Assassin’s Creed IV Black Flag has been crafting a new beginning for the Assassin’s Creed franchise. Set in Ancient Egypt, players will journey to the most mysterious place in history, during a crucial period that will shape the world and give rise to the Assassin’s Brotherhood. Plunged into a living, systemic and majestic open world, players are going to discover vibrant ecosystems, made of diverse and exotic landscapes that will provide them with infinite opportunities of pure exploration, adventures and challenges. Powered by a new fight philosophy, Assassin's Creed Origins embraces a brand new RPG direction where players level up, loot, and choose abilities to shape and customize their very own skilled Assassin as they grow in power and expertise while exploring the entire country of Ancient Egypt.
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Ubisoft Montreal
Ubisoft Entertainment
Assassin's Creed
Assassin's Creed
Oct 26, 2017
Oct 27, 2017
Oct 27, 2017
Dec 15, 2020
Jun 02, 2022
Jun 02, 2022
The third version of Ubisoft Montreal's internal development engine, previously known as Anvil and originally known as Scimitar. The engine was renamed during the development of Assassin's Creed III, released in 2012. It was used for the Assassin's Creed III spin-off, Liberation, as well as the series sequel Assassin's Creed IV: Black Flag and Assassin's Creed Rogue. The engine is currently known as AnvilNext 2.0, changed in 2014 during development of Assassin's Creed Unity.