ActivisionWarzone and Black Ops 7 finally integrate in Season 1, bringing a host of changes set to shake up the multiplayer and battle royale meta.
Described as “the biggest Season 01 ever,” the December 4 update brings new weapons, Operators, maps, and modes to multiplayer, and the new Astra Malorum map in Zombies.
Over on Warzone, not only do all of Black Ops 7’s weapons arrive in the battle royale, but the update brings the new Haven’s Hollow Resurgence map, reduced skill-based matchmaking, aim assist nerfs, and more.
But an update wouldn’t be complete without a meta shake-up, so here are all of the weapon buffs and nerfs in Warzone and Black Ops 7 Season 1.
All buffs & nerfs in BO7 and Warzone Season 1
Black Ops 7
Activision| Item Name | Item Type | Buff/Nerf | Brief explainer |
|---|---|---|---|
| Bullet Penetration | Global Weapon System | Buff | Increased surface penetration distances; new flat damage falloff makes penetration more consistent and stronger overall. |
| FMJ | Ammo/Attachment | Buff | Now increases penetration distance and reduces penetration falloff correctly; fixed previous bug preventing intended bonus. |
| Underbarrel Launchers (Zombies & Endgame) | Weapon category | Buff | Damage now scales with weapon rarity and upgrades instead of round count. |
| DS20 Mirage | Assault Rifle (Zombies) | Nerf | Fire rate adjusted downward for balance. |
| AAROW 109 (PaP variant) | Launcher (Zombies) | Buff | Now fires grenade projectiles after Pack-a-Punch. |
| Sticky Grenade | Equipment | Buff | Now correctly counts toward Lethal Equipment challenges and avoids some performance issues. |
| Cluster Grenade | Equipment | Buff | Now counts toward Lethal Equipment challenges. |
| Scout Pulse | Scorestreak | Buff | Significantly faster Overclock progression rate. |
| Skewer | Scorestreak | Buff | Fixed bug causing non-lethal hits; now reliably kills on impact. |
| D.A.W.G. | Scorestreak | Nerf/Fix | Movement logic corrected; no longer erratic, reducing unintended advantage. |
| Kogot-7 Akimbo (Prestige Attachment) | SMG Attachment | Buff | Dual-wield option added; increases fire output at cost of spread and range. |
| Akita Scorchlink Akimbo | Shotgun Attachment | Buff | Grants dual-wield with belt-fed ammo and overheat mechanic, increasing output. |
| Deadeye Drone | Scorestreak | Buff | Overclock upgrades added (Extended Mag & Grenadier). |
| M15 MOD 0 – 16.5” Fusion Barrel | AR Attachment | Nerf | Damage Range bonus reduced from 20 percent to 18.5 percent. |
| AK-27 – Strider Handstop | AR Attachment | Nerf | Movement Speed bonus reduced by 0.05 m/s. |
| AK-27 – Flowguard Foregrip | AR Attachment | Nerf | Movement Speed bonus reduced by 0.05 m/s. |
| AK-27 – Caliban Light Stock | AR Attachment | Nerf | Hipfire Movement Speed -0.075 m/s; Sprint Speed -0.075 m/s. |
| AK-27 – Viktor-7R Stock | AR Attachment | Nerf | ADS Movement bonus reduced by 0.06 m/s. |
| AK-27 – Pugil Heavy Stock | AR Attachment | Nerf | ADS Movement penalty increased by 0.075 m/s. |
| MXR-17 – Quickstep Foregrip | AR Attachment | Buff | Movement bonus increased by 0.025 m/s. |
| MXR-17 – EAM Steady-90 Grip | AR Attachment | Buff | Movement bonus increased by 0.025 m/s. |
| MXR-17 – Winch Stock | AR Attachment | Nerf | ADS Movement penalty increased by 0.05 m/s. |
| X9 Maverick – Quickstep Foregrip | AR Attachment | Buff | ADS Movement bonus +0.025 m/s; unintended sprint buff removed (nerf). |
| X9 Maverick – Ethereal Wave Stock | AR Attachment | Nerf | Hipfire Movement bonus reduced by 0.025 m/s. |
| X9 Maverick – Strider Overstep Stock | AR Attachment | Nerf | ADS Movement bonus reduced by 0.025 m/s. |
| X9 Maverick – H01-90 Full Stock | AR Attachment | Buff | ADS Movement bonus increased by 0.025 m/s. |
| DS20 Mirage – Strider Handstop | AR Attachment | Buff | ADS Movement bonus increased by 0.04 m/s. |
| DS20 Mirage – Assault Division Stock | AR Attachment | Nerf | Hipfire Movement -0.05 m/s; Sprint -0.05 m/s. |
| DS20 Mirage – Weighted Stock | AR Attachment | Nerf | ADS Movement penalty increased by 0.05 m/s. |
| DS20 Mirage – Redwell Carrion Stock | AR Attachment | Buff | ADS Movement bonus increased by 0.04 m/s. |
| Peacekeeper Mk1 – Quickstep Foregrip | AR Attachment | Buff | Now correctly boosts ADS Crouch Movement. |
| Peacekeeper Mk1 – Swift-B Guard Stock | AR Attachment | Buff | Movement Speed bonus increased by 0.13 m/s. |
| Ryden 45K – 11” Rauch 6L-R Barrel | SMG Attachment | Buff | Bullet Velocity increased from 25 percent to 27 percent. |
| Ryden 45K – 10.5” Whiptail Barrel | SMG Attachment | Buff | Bullet Velocity increased from 12.5 percent to 13.5 percent. |
| Ryden 45K – Lightpath Foregrip | SMG Attachment | Buff | ADS Movement +0.075 m/s. |
| Ryden 45K – Collapsible Stock | SMG Attachment | Mixed (Buff + Nerf) | Movement, hipfire, crouch buffs; Sprint Speed nerfed (-0.025 m/s). |
| Ryden 45K – SKE-02 Stock | SMG Attachment | Buff | ADS Movement +0.075 m/s. |
| RK-9 – Quickstep Foregrip | SMG Attachment | Mixed | Movement Speed -0.025 m/s (nerf), ADS Movement +0.05 m/s (buff). |
| RK-9 – Envoy Foregrip | SMG Attachment | Nerf | Movement bonus -0.025 m/s. |
| RK-9 – Alliance Extended Mag | SMG Attachment | Buff | Ammo raised 40 → 42. |
| RK-9 – Ascot Drum Mag | SMG Attachment | Buff | Ammo 55 → 57. |
| RK-9 – Compact Void Mag | SMG Attachment | Buff | Ammo 25 → 27. |
| RK-9 – Nightfall Rapid Stock | SMG Attachment | Buff | All movement bonuses +0.025 m/s. |
| RK-9 – VQ-45 Harpy Stock | SMG Attachment | Buff | ADS Movement +0.05 m/s. |
| Razor 9mm – Lightpath Foregrip | SMG Attachment | Mixed | Movement Speed -0.025 m/s; ADS Movement +0.06 m/s. |
| Razor 9mm – Steady-90 Grip | SMG Attachment | Nerf | Movement Speed -0.025 m/s. |
| Razor 9mm – Serpent Pad | SMG Attachment | Nerf | Sprint Speed -0.05 m/s. |
| Razor 9mm – Renegade Pad | SMG Attachment | Buff | ADS Movement +0.06 m/s. |
| Dravec 45 – Horizon Barrel | SMG Attachment | Nerf | Damage Range 30 percent → 27 percent. |
| Dravec 45 – Verse Barrel | SMG Attachment | Nerf | Damage Range 15 percent → 13.5 percent. |
| Dravec 45 – Heritage Stock | SMG Attachment | Nerf | All movement bonuses -0.075 m/s. |
| Dravec 45 – Serval Q-Step Stock | SMG Attachment | Nerf | ADS Movement -0.025 m/s. |
| Carbon 57 – Rockleigh Barrel | SMG Attachment | Buff | Damage Range 27 percent → 30 percent. |
| Carbon 57 – Greaves Repose Barrel | SMG Attachment | Buff | Damage Range 13.5 percent → 15 percent. |
| Carbon 57 – Quickstep Foregrip | SMG Attachment | Mixed | Movement -0.025 m/s; ADS +0.06 m/s. |
| Carbon 57 – Sapper Guard | SMG Attachment | Nerf | Movement Speed -0.025 m/s. |
| Carbon 57 – Graph-Aero Stock | SMG Attachment | Mixed | Movement massive buff (+0.25 m/s), but Hipfire and Sprint nerfs. |
| Carbon 57 – Bowen Resolute Pad | SMG Attachment | Buff | ADS Movement +0.06 m/s. |
| MPC-25 – Razorback Barrel | SMG Attachment | Nerf | Bullet Velocity 27 percent → 25 percent. |
| MPC-25 – Hydra Barrel | SMG Attachment | Nerf | Bullet Velocity 13.5 percent → 12.5 percent. |
| MPC-25 – Quickstep Foregrip | SMG Attachment | Mixed | Movement -0.025 m/s; ADS +0.1 m/s. |
| MPC-25 – Flowguard Foregrip | SMG Attachment | Nerf | Movement -0.025 m/s. |
| MPC-25 – Viper Wire Stock | SMG Attachment | Nerf | Sprint Speed -0.025 m/s. |
| MPC-25 – K-1 Pedal Stock | SMG Attachment | Buff | ADS Movement +0.025 m/s. |
| MPC-25 – Arid Full Stock | SMG Attachment | Buff | ADS Movement +0.075 m/s. |
| MK7.8 – Moon Barrel | LMG Attachment | Buff | Damage Range 25 percent → 30 percent. |
| MK7.8 – Titan Hybrid Barrel | LMG Attachment | Buff | Damage Range 12.5 percent → 15 percent. |
| MK7.8 – Quickstep Foregrip | LMG Attachment | Nerf | ADS Movement -0.025 m/s. |
| MK7.8 – Charon Light Stock | LMG Attachment | Nerf | Sprint Speed -0.025 m/s. |
| MK7.8 – SwiftGuard Stock | LMG Attachment | Nerf | ADS Movement -0.025 m/s. |
| XM325 – Fractal-LRB Barrel | LMG Attachment | Nerf | Damage Range 30 percent → 25 percent. |
| XM325 – Rist-76 Nova Barrel | LMG Attachment | Nerf | Damage Range 15 percent → 12.5 percent. |
| XM325 – VG-0 Light Stock | LMG Attachment | Buff | Hipfire Movement +0.05 m/s. |
| XM325 – Strider Handstop | LMG Attachment | Nerf | ADS Movement -0.025 m/s. |
| XM325 – 2R-Mobility Stock | LMG Attachment | Nerf | ADS Movement -0.025 m/s. |
| Zombies – All Wonder Weapons | Weapon System | Buff/Fix | Numerous issues fixed with names, appearance, effects, upgrade scaling. |
| Zombies – Armor Plates (Vulture Aid) | Perk | Buff | Auto-applies missing plates when down a full plate or more. |
| Zombies – Necrofluid Gauntlet | Equipment | Buff | Now available from Mystery Box in Survival. |
| Zombies – Trap Essence (Cursed Mode) | Economy | Nerf | Reduced Essence earned from trap kills. |
Warzone
Activision| Item Name | Item Type | Buff/Nerf | Brief explainer |
|---|---|---|---|
| Aim Assist | Global mechanic | Nerf (situational) | Reduced rotational strength unless actively using right-stick tracking. Balances controller vs KBM. |
| Base Sprint Speed | Movement | Buff | Base sprint speeds increased for all players. |
| Tactical Sprint | Movement | Nerf | Removed from base movement and moved into the Sprinter perk. |
| Combat Roll | Movement | Buff | New roll reduces fall damage and maintains momentum. |
| Wall Jump / Grapple Hook (LTMs) | Movement | Buff | Enabled for experimental mobility improvements. |
| Wildcards | Loadouts | Nerf | Removed entirely, reducing build flexibility. |
| Equipment: Stim Shot | Tactical | Buff | Now clears Flash and Concussion, refreshes Tac Sprint, increases movement speed. |
| Equipment: Smoke Grenade | Tactical | Buff | Now extinguishes Molotov and Napalm flames. |
| Equipment: C4 | Lethal | Buff | Larger 7m radius; can detonate with C-Link without clacker. |
| Equipment: Combat Axe | Lethal | Buff | Faster throw speed, hit multipliers, one-shot down to unarmored targets. |
| Equipment: Molotov Cocktail | Lethal | Buff | More reliable flame damage; lasts 10s; interacts with smoke. |
| Equipment: Decoy | Tactical | Buff | Now sticks to surfaces and generates radar pings. |
| Equipment: Flash | Tactical | Buff | Stronger blinds (up to 4s), now cookable for extra flashes. Loot only. |
| Equipment: Heartbeat Sensor | Tactical | Nerf | Limited uses and reduced battery to 90s. |
| Equipment: Concussion | Tactical | Nerf | Max stun capped at 1.5s. |
| Equipment: Shock Charge | Tactical | Buff | 7s shock duration; induces aim lock and random firing. Loot only. |
| Portable Decontamination Station | Field Upgrade | Buff | Can be picked back up if deployed but not activated by gas. |
| Bunker Buster | Killstreak | Buff | Gas now penetrates 50 meters downward, affecting large buildings. |
| Care Package | Killstreak | Buff | Now guarantees a power item, 2 rare perks, 4 resupply items, and seasonal rotating items. |
| Mountaineer | Perk (Blue) | Buff | +5m fall threshold, +10% fall reduction via Combat Roll, +15% ladder speed. |
| Bomb Squad | Perk (Red) | Buff | Now resists explosive + fire damage by 45 percent, highlights equipment through walls. |
| Reactive Armor | Perk (Red) | Buff | Faster armor regen, starts after 2s, EMP pulse triggers on armor break. |
| Sprinter | Perk (Red) | Buff | Grants Tactical Sprint, reload while Tac Sprinting, reduced reload penalties. |
| Survivor | Perk (Yellow) | Buff | Grants one-hit ballistic protection at full armor, faster revive, improved regen window. |
| Tracker | Perk (Yellow) | Buff | Damaging an enemy reveals their footprints to everyone for 10 seconds. |
| Ghost | Perk (Yellow) | Nerf (partial) | No longer protects vs Heartbeat Sensor; only active while moving; Advanced UAV changes. |
| Stim Shot (again) | Tactical | Buff | Added Stim to counter Flash/Concussion by design. |
| Adaptative | Perk (Yellow) | Buff (new) | Conditional movement and ADS buffs depending on armor state. |
| Weapons: Suppressors | Attachment | Buff | Now reduce visual recoil. |
| Weapons: Mobility Stocks | Attachment | Buff | Now increase handling in addition to movement. |
| Weapons: Heavy Stocks | Attachment | Buff | Improved recoil stabilization emphasis. |
| Weapons: Slugs | Shotgun Ammo | Buff | Shotguns can now one-shot headshot inside max damage range. |
| Buy Stations | Economy | Buff | Faster buyback availability after Gulag deaths. |
| Contracts (Late Circle) | Economy | Buff | More late-game contracts now appear consistently. |